Buntarou is unsure about his future path. Without a clear ambition, he spends most of his time with friends. One day, classmate Sayuki proposes that he assist in creating a visual novel. She explains she became intrigued after reading one of his drama‑club scripts.
Buntarou knows nothing about visual novels, yet Sayuki insists she can turn the project into a hit. Will they succeed as she promises? This tale follows young people daring to venture into the unknown.