Sable struggles to keep up with the rigorous curriculum, and his teachers often remark on his lack of progress. With no recollection of his life before enrolling, he readily accepts Headmaster Albus" directive to undertake a special training program in the southern lands—a chance to prove himself, and he accepts without hesitation. Sable, along with Roux Cristasse, Holt, and Kudd, must establish a witch enclave in an area still hostile toward sorcerers. Their camaraderie grows as they face shared trials, each member contributing unique strengths.
Throughout their trek, the four sidestep ex‑Dia Ignis Arbiters—witch hunters infamous for killing both witches and civilians. Though the faction was dissolved five years earlier and granted amnesty after the Church‑witch war ended, its remnants persist, poised to seize any mage they encounter. The southern region's harsh climate tests their resilience, forcing them to adapt quickly.
Roux"s Staff of Ludens, a relic known for devouring witch magic, and Sable"s boundless reservoir of spells give the group confidence. If their efforts falter, the consequences are dire; Sable"s memories of sorcery and his academy will be erased, leaving him bereft. He would then be left with no anchor, unable to locate the silver‑haired mage who once rescued him.