Nightmares start to plague Lady Sheru—visions of her former existence as Pirotesse. Her beloved Ashram suffers at the hands of Barbas"s spirit masquerading as their erstwhile monarch, Beld of Marmo. Taking this as a call for aid, Sheru seeks a method to rescue him by venturing into the realm of chaos through the Chaos Ring. At the same time, Redon and his companions are summoned to battle once more as age‑old beasts reemerge after centuries of confinement. Their journeys will intersect again, and the destiny of Crystania rests upon their shoulders for generations to come in the distant future.