Long ago, when transmitting on the air was itself a quest.
The creation of the television enabled any event to be aired, yet the world still thrived on blades and magic. Cameras now aimed at the gloom of catacombs, once only explored by heroes.
Confronting endless beasts and relentless gear glitches, the filming heroes pressed onward, eager to deliver the inaugural live dungeon broadcast. What challenges lie beyond them? The unknown perils and triumphs await their daring cameras for all.